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Total War: Rome 2 - Caesar in Gaul (DLC) CD KEY
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Total War: Rome 2 - Caesar in Gaul (DLC) - ( )

Total Waru2122 ROME II: Caesar in Gaul

Campaign Pack

Description:

Caesar in Gaul is a standalone campaign pack for Total War: ROME II covering Julius Caesaru2019s war of expansion against the Gaulish tribes. Players can choose from four playable factions in this conflict: the Gallic Arverni, the Germanic Suebi, the Belgic Nervii and Rome, in a campaign inspired by Caesaru2019s Commentarii de bello Gallico (Commentaries on the Gallic war).

Offering a tighter scope in terms of time and geography than Rome II (58-51BC), the Caesar in Gaul Campaign Map is an expanded, more detailed vision of Gaul and the south coast of Britannia.

Compared with ROME IIu2019s map of Gaul, Caesar in Gaul contains more regions and provinces, more factions (both playable and non-playable), and a series of famous generals and statesmen from history which the player will employ or fight against depending on their chosen faction.

A war of great profit and glory for Caesar, this conflict made him extremely popular with the people of Romeu2026 though less so with the senators, who saw him gathering power to himself in a series of events that ultimately lead to his ascension to Dictator.

Caesar in Gaul differs from the core ROME II experience in a number of important ways:

New Campaign Map:

The Caesar in Gaul campaign map is an enhanced, more detailed representation of Gaul, with players able to expand across 18 provinces dotted with resources, new settlements and new provincial capitals.

Greater focus on characters:

Many factions employ great generals and statesmen from history (for example, Rome fields Gaius Julius Caesar himself, Mark Anthony and others). Each of the four playable factions also has a faction leader who acts as the playeru2019s avatar during the campaign.

24 turns per year:

As Caesar in Gaul deals with a considerably shorter time-span (58-51BC) than the grand sweep of the ROME II campaign, each turn represents two weeks rather than a year. This means seasons make a return. The gameplay effects of these arenu2019t always predictable however, and may vary from province to province. A late autumn may bring a good harvest for example, but a long, dry summer may damage your food production.

Compact, focussed multiplayer campaign:

For those generals looking for a more rapid MP campaign game, Caesar in Gaul presents a series of interesting options. Due to the geographic scope and the opposing 48 factions, co-op or competitive 2-player campaigns are tighter, more focussed, and less time-consuming than a full Campaign.

New mid-game challenge mechanics:

For those players making it through to the mid-game, there will be new challenges to face as a more suitable replacement for the Civil Wars of ROME II. As a Gallic tribe, youu2019ll feel the mailed fist of Rome respond with heavy intervention forces, and as Rome, youu2019ll see the Gallic tribes rebelling and forming alliances against you.

New historical battle:

Caesar in Gaul adds the Battle of Alesia as a playable historical battle. Alesia marked the turning point of Caesaru2019s Gallic War, and resulted in the capture of Vercingetorix, who was later taken to Rome and executed at Caesaru2019s Triumph.

Set from Caesaru2019s perspective, Alesia tasks the player with maintaining the siege of Vercingetorix's Gallic stronghold. The battle begins with the Roman forces deployed within their own investment fortifications outside the hill-fort. The player must guide the Romans as they weather attacks from both a huge relief army and within the fort itself.

New Total War: ROME II full campaign playable factions:

Alongside the factions playable within the new Campaign, Caesar in Gaul also adds three new playable factions to the main game; they are:

u2022tNervii (barbarian, Belgic)
The most fierce and powerful of the Belgic tribes, the Nervii are a melting pot of Celtic and Germanic heritage. Their unit roster reflects this mix of cultures, opening up the possibility of creating new, unique army compositions.

u2022tBoii (barbarian, Gallic)
One of the largest of the Gallic tribes, the Boii occupied Cisalpine-Gaul, Pannonia, Bohemia and Transalpine Gaul. Their numbers make them a force to be reckoned with but they are somewhat disconnected from other the Gallic tribes geographically and are directly exposed to the ferocious Germanic clans and the Dacians.

u2022tGalatians (barbarian, Anatolia)
The Gauls of the East, the Galatians migrated to Asia Minor following the Celtic invasion of the Balkans. They arrived through Thracia at around 270 BC, led by generals Lotarios & Leonnorios. As Celts deep within Hellenic territory and factions hostile towards them, the Galatians offer interesting and challenging new gameplay.

New units:

Alongside their usual unit rosters, the playable factions of Caesar in Gaul (and playable factions in the main ROME II campaign provided by Caesar in Gaul ownership) also gain the following new units:

Boii (ROME II)

u2022tSword Followers (sword infantry)
Where a lord commands, the sword is thrust.

u2022tVeteran Spears (spear infantry)
Battle hardens the sinews and the heart, and deafens the ear to the cries of cowards.

Galatians (ROME II)

u2022tGalatian Legionaries (sword infantry)
The Celts have taught the Romans more than they're prepared to admit, but this is a two-way street.
u2022tGalatian Raiders (javelin and sword cavalry)
Broken enemies know it is better to flee than face riders who will not spare their lives.

Gallic tribes (ROME II and Caesar in Gaul)

u2022tChosen Swordsmen (sword infantry)
These men fight with proven bravery and well-honed skill-at-arms.
u2022tChosen Spearmen (spear infantry)
Chainmail does not chill a warrior's heart, or still his lust for battle.
u2022tGallic Hunters (stealth bow infantry)
The skills of the hunt, hiding and a sudden strike, are the skills of a warrior.

Nervii (ROME II and Caesar in Gaul)

u2022tFierce Swords (sword infantry)
Once he has earned it, a Celt will only be parted from his longsword by death itself.
u2022tGuerilla Swordsmen (stealth sword infantry)
u2022tThese swordsmen strike wherever and whenever their enemies least expect.
u2022tMighty Horse (spear cavalry)
A strong mount and a savage swing make these warriors a fearsome prospect.
u2022tNaked Spears (spear infantry)
Who needs clothes when you have more than your share of courage?
u2022tGallic Hunters (stealth bow infantry)
The skills of the hunt, hiding and a sudden strike, are the skills of a warrior.

Auxiliaries

u2022tAuxiliary Gallic Hunters (stealth bow infantry)
The skills of a hunter should be used in the service of Rome.
u2022tAuxiliary Noble Horse(spear cavalry)
A mounted, armoured fist is always useful in a Roman army.
u2022tAuxiliary Naked Swords (sword infantry)
The savage gods of war should be used to Rome's advantage.
u2022tAuxiliary Short Swords (sword infantry)
Bravery in battle, rather than skill, sometimes gives worth to a man.

Mercenaries

u2022tMercenary Gallic Hunters (stealth bow infantry)
The hunting of other men often has the greatest of rewards.
u2022tMercenary Noble Horse (spear cavalry)
Even a nobleman has his price, and will fight for gold.
u2022tMercenary Naked Swords (sword infantry)
The gods of war will bless mercenaries as long as they fight bravely.
u2022tMercenary Short Swords (sword infantry)
It is often enough to sell bravery and a taste for glory.

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